69 lines
2.2 KiB
Nix
69 lines
2.2 KiB
Nix
{ config, pkgs, ... }:
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{
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###### intel igpu ########
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hardware.opengl.enable = true;
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#hardware.opengl.extraPackages = [ pkgs.mesa.drivers ];
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#hardware.opengl.extraPackages = [ pkgs.vaapiVdpau ];
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hardware.opengl.extraPackages = with pkgs; [
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intel-media-driver
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vaapiVdpau
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libvdpau-va-gl
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];
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#hardware.nvidia.nvidiaSettings = false;
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#hardware.nvidia.modesetting.enable = true;
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#hardware.nvidia.package = config.boot.kernelPackages.nvidiaPackages.stable;
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hardware.nvidia = {
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# Modesetting is required.
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modesetting.enable = true;
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# Nvidia power management. Experimental, and can cause sleep/suspend to fail.
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# Enable this if you have graphical corruption issues or application crashes after waking
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# up from sleep. This fixes it by saving the entire VRAM memory to /tmp/ instead
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# of just the bare essentials.
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powerManagement.enable = false;
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# Fine-grained power management. Turns off GPU when not in use.
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# Experimental and only works on modern Nvidia GPUs (Turing or newer).
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powerManagement.finegrained = false;
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# Use the NVidia open source kernel module (not to be confused with the
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# independent third-party "nouveau" open source driver).
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# Support is limited to the Turing and later architectures. Full list of
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# supported GPUs is at:
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# https://github.com/NVIDIA/open-gpu-kernel-modules#compatible-gpus
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# Only available from driver 515.43.04+
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# Currently alpha-quality/buggy, so false is currently the recommended setting.
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open = false;
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# Enable the Nvidia settings menu,
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# accessible via `nvidia-settings`.
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nvidiaSettings = true;
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# Optionally, you may need to select the appropriate driver version for your specific GPU.
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package = config.boot.kernelPackages.nvidiaPackages.stable;
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};
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##### nvidia offloading ########
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services.xserver.videoDrivers = [ "nvidia" ];
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hardware.nvidia.prime = {
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#sync.enable = true;
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offload = {
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enable = true;
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enableOffloadCmd = true;
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};
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# Bus ID of the NVIDIA GPU. You can find it using lspci, either under 3D or VGA
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nvidiaBusId = "PCI:1:0:0";
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# Bus ID of the Intel GPU. You can find it using lspci, either under 3D or VGA
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intelBusId = "PCI:0:2:0";
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};
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}
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